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emulation:vgm:conversion:vgm2flac

Ceci est une ancienne révision du document !


vgm2flac

Description

vgm2flac est un utilitaire bash écrit par votre serviteur, il permet (entre autre) de simplifier la conversion en flac de nombreux formats vgm.

Il normalise le pic son à 0db, détecte les faux fichiers stéréo, et retire si besoin les parties sans son.

Formats supportés

* 3DO : aif * Amiga: aam, core, cust, dw, gmc, mdat, mod, sa, sb * Amstrad CPC: ym * Atari ST: snd, sndh, ym * Philips CD-i: xa * Commodore C64/128: sid * Fujitsu FM-7, FM Towns: s98 * Microsoft Xbox: aix, mus, sfd, xwav * Microsoft Xbox 360: bik, wem, xwb * ~~NEC PC-Engine/TurboGrafx-16: hes~~ * Nintendo 3DS: bcstm, wem, bcwav, fsb, mus, txtp * Nintendo DS: 2sf, adx, mini2sf, sad * Nintendo GB & GBC: gbs * Nintendo GBA: gsf, minigsf * Nintendo GameCube: adx, cfn, dsp, hps, adp, thp, mus * Nintendo N64: usf, miniusf * Nintendo NES: nsf * Nintendo SNES: spc * Nintendo Switch: bfstm, bfwav, bwav, ktss, lopus, wem * Nintendo Wii: ads, adx, brstm, mus * Sega Mark III/Master System: vgm, vgz * Sega Mega Drive/Genesis: vgm, vgz * Sega Saturn: minissf, ssf * Sega Dreamcast: dsf, spsd * NEC PC-6001, PC-6601, PC-8801,PC-9801, Sharp X1, Fujitsu FM-7 & FM TownsSharp X1: s98 * Sony Playstation: psf, minipsf, xa, vag * Sony Playstation 2: ads, adpcm, adx, genh, psf2, int, mib, minipsf2, ss2, vag, vpk, sng, vgs * Sony Playstation 3: aa3, adx, at3, genh, laac, msf, mtaf, sgd, ss2, vag, xvag, txtp, wem * Sony Playstation 4: wem * Sony PSP: at3 * Panasonic 3DO: aifc, str * PC: bik, bnk, hsq, fsb, his, imc, logg, mid, mod, sdb, smk, sqx, txtp * Various machines: vgm, vgz, adx, rak, tak, eam, at3, raw, wem, pcm * Various machines CD-DA: bin, bin/cue, iso/cue * ZX Spectrum: asc, psc, pt2, pt3, sqt, stc, stp

Installation

vgm2flac

curl https://raw.githubusercontent.com/Jocker666z/vgm2flac/main/vgm2flac.sh > /home/$USER/.local/bin/vgm2flac && chmod +rx /home/$USER/.local/bin/vgm2flac

Dépendances

Dépôt

apt install ffmpeg ffprobe sox bc bchunk xxd adplay fluidsynth

sc68 & info68

Build dependencies: `git build-essential autoconf libtool libtool-bin automake pkg-config libao-dev zlib1g-dev`

cd
git clone https://github.com/Jocker666z/sc68 && cd sc68
tools/svn-bootstrap.sh && ./configure LDFLAGS="-static"
make -j"$(nproc)"
su -c "make install" -m "root"

vgm2wav

Build dependencies: `git build-essential cmake zlib1g-dev libao-dev libdbus-1-dev`

git clone https://github.com/ValleyBell/libvgm && cd libvgm
mkdir build && cd build && cmake .. 
make -j"$(nproc)"
su -c "make install" -m "root"

vgmstream_cli

Build dependencies: `git build-essential cmake audacious-dev libao-dev libvorbis-dev libmpg123-dev`

git clone https://github.com/losnoco/vgmstream && cd vgmstream
mkdir build && cd build && cmake .. 
make -j"$(nproc)"
su -c "make install" -m "root"

uade

Build dependencies: `git build-essential udacious-dev libao-dev libvorbis-dev libmpg123-dev`

cd
git clone https://gitlab.com/heikkiorsila/bencodetools && cd bencodetools
./configure
make -j"$(nproc)"
su -c "make install" -m "root"
cd
git clone https://gitlab.com/uade-music-player/uade && cd uade
./configure
make -j"$(nproc)"
su -c "make install" -m "root"

zxtune123

cd /home/$USER/.local/bin/
wget https://github.com/Jocker666z/vgm2flac-dep/raw/main/zxtune123_r4980.tar.bz2
tar -xf zxtune123_r4980.tar.bz2 && rm zxtune123_r4980.tar.bz2

Utilisation

Lancer simplement le script dans le répertoire contenant les vgm.

Références

emulation/vgm/conversion/vgm2flac.1614316676.txt.gz · Dernière modification : 2022/12/17 14:09 (modification externe)